When
the majority of people think of arcades nowadays, they tend to think
of that corner area in your local theater or mall that's filled with
busted, sticky, no name title games. But one new locally owned arcade
is looking to bring back the arcade experience to a new generation
with some of the best and most hard-to-find arcade games around.
--- The
Game Grid recently opened up at Valley Fair Mall and has peaked
the interest of gamers looking for something better than generic
fighter brands and pathetic ticket games, while also enjoying
gameplay that rivals that of home systems. I got a chance to talk
to owner Adam Pratt about his new place, as well as took some
pictures and ask him some random game and arcade questions.
All while shooting up zombies on his sweet version of House Of
The Dead 4!
Adam
Pratt
http://gamegridarcade.com/
Gavin:
Hey Adam. First off, tell us a little about yourself.
Adam:
Well I was born in Salt Lake and have lived here for most of my life.
I have been an avid video game fan since I was a toddler and grew up
playing Atari, Nintendo, Sega and PC games. But I have other
interests as well such as writing, I write for an arcade related blog
and I write arcade reviews for Hardcore
Gamer Magazine which is published quarterly but on occasion I
write fiction but I haven't published anything from that realm yet.
Reading fiction, and occasionally non-fiction. I have been married
for four years and we have a two year old son who keeps us busy and I
enjoy spending time with them when I'm not working. My favorite TV
show is Mystery Science Theater 3000, which is always good for a
laugh.
Gavin: For those unaware of it yet, tell us
about The Game Grid.
Adam: The Game Grid is my new
company that I just opened and it is a fulfillment of a childhood
dream of mine. Many people that have known me for a long time recall
me saying that I would one day open an arcade and it started when I
saw the movie "Tron" when I was about eight and after
seeing the character Flynn who owned an arcade and programmed video
games from his apartment above. I'm not sure why that stuck with me
for so long as kids usually go through different phases of what they
want to be when they grow up, but it did and now I own and operate an
arcade of my own (although I don't live in it like Flynn did). I
describe the Game Grid as a fusion of several aspects of gaming into
one place which includes classic arcades, new arcades, pinball, air
hockey and a small LAN of gaming PCs. I also would like to create a
small game console museum that people can play but I am still working
on the other aspects at the moment. What I like about arcades is the
social experience you can get there - I remember a time when I played
Gauntlet Legends with 3 total strangers and we had a blast. It also
is unique when you get to see someone play a certain game with real
skill - such as when they clock a game on one credit and they do
everything flawlessly, making the game look easy when it isn't. While
that may pump that person's ego a little it's still fun to watch or
do it yourself as showing off like that doesn't mean much at home if
no one sees it and it's not the same online.
Gavin:
How did the idea come about for you to want to open an arcade?
Adam:
The movie "Tron" gave me the first inspiration that I
recall, but I also am a fan of Atari and they used to be the greatest
arcade company around, in part because they invented the video
coin-op industry but also because they made some amazing games. I
remember reading about these places called Atari Adventure Centers on
the internet years ago and that fueled the idea of opening an arcade
for me too.
Gavin: What was the process like behind
getting it started?
Adam: Long and complicated. I began
to actively pursue the idea while working at an arcade in West
Valley. I was one of the managers there and I would have different
responsibilities for running the arcade from opening to closing. That
helped me prepare for the job today but it also fueled my interest in
the concept even further as I had a realistic idea of what to do at
that point. At the time it gave me some disposable income to play
around with and after saving up some cash I purchased my first two
games in 2000. 1942 (which is currently at my arcade) and Zaxxon
(which has a broken monitor that I am still trying to get fixed).
Since then I have been slowly collecting machines and I was able to
get a couple for free or for really cheap but older games come with
their own set of problems you need to fix. I still felt that it was
necessary to find what I could as I never have had a lot of money and
it takes quite a bit to get an arcade started as the games are very
expensive. I still am far off from what I want to have for an arcade
but I figure that it is good to start small and work up from
there. In 2003 I began writing up a business plan, which I
am glad that I did. I used a template from SCORE and wrote it myself and while collecting
information for it was tough, it helped me think through my ideas and
plan things out better than if I had just started the business up and
decided to wing it. Anyone looking to start a business should sit
down and write up a plan, even if it is hard because it will make you
move out of the dreaming phase and into the planning phase. They say
that you need a business plan in about every business book out there
and for good reason - someone without a plan is usually unprepared
for the reality that will hit them when they start up.
Gavin:
Were there any real difficulties to getting it up and running, or did
things just fall into place?
Adam: The greatest
difficulty is capital - as I mentioned before arcades are a very
expensive undertaking to start and I have never had a lot of capital
to begin with. I ended up getting my capital from several sources - a
little from my own savings, some from family members that decided to
invest and an SBA loan. The SBA loan took quite a while to get as
they required many different items to be ready and in place for it to
go through and the amount that I ended up getting was much lower than
what I had hoped to get as you need a lot of collateral. The whole
process has given me more respect for small business owners as there
are so many obstacles that get in your way but if you overcome them
it's worth it. Another difficulty was finding a location. I
looked around at several different places and back in November I had
attempted to get into a location in a strip mall owned by Sears.
Finding the right location is a major challenge as there are many
factors to consider - how much does it cost a month vs. how large the
space is vs. how visible it is. Rent in many places can be very high
and for a brand new business where you are not sure how well you may
or may not do it's something you have to weigh carefully. But back to
the Sears strip mall - the realtor they had was very unreliable and
strung me along for months, rarely returning phone calls and never
communicating what it was that they needed from me exactly and in the
end they gave the place to someone else that had more money and an
established name while telling me that I was going to get in so that
was quite frustrating but in the end it worked out better for me. The
whole time I was looking for a different spot but nothing came along
until the last minute and so far I think it is far superior to what I
would have had at the other strip mall.
Gavin: Did you
pick Valley Fair for any specific reason, or just because it was an
available space?
Adam: Valley Fair wasn't my first
choice to go with but I had thought about it from time to time. I was
uneasy about it as there are four other arcades within a few blocks
of there - two very small ones within the mall and then two larger
ones nearby. I had been looking for a space farther away from other
arcade businesses but I approached the mall and they had a space
available where the entrance was outside of the mall which meant that
I could have more flexible hours than the rest of the mall. That was
a bonus and the space was nice and quite visible and I got it for a
decent price so I signed for it. The mall is going under a large
renovation project and in a year I may have to move elsewhere
depending on what happens with that but it will be to a larger space
at that point and if I still am able to stick with the mall there
will be many other good businesses that have set up shop in that
area.
Gavin: What do you believe separates your arcade
from places like Nicklecade and Tilt?
Adam: Every
arcade is a little different than the other usually because of their
selection of games but also by their prices, how they treat the games
and by other attractions they have on hand. I can find something I
like about all of my competitors to be honest and it's good they are
out there as the more arcade businesses that there are in the
marketplace, the more games come out. But I do have some differences
from the others in that I have a selection of games that I can easily
describe as unique - it is true that about every arcade can say that
they have a game that one of their competitors doesn't have but I
have a couple of very rare and hard to find games such as The Act, a
game sort of like Dragon's Lair but much more advanced than that.
Only 40 were ever made and out of those only 8-10 were actually sold
to the public and as far as I know I am the only person in Utah to
own one. I also have a brawler game called Oriental Legend 2 which is
a lot of fun - it has a lot of Chinese text in it but you can ignore
it and play the game just fine. Beyond that I also am working on a
LAN of gaming computers which is not a common sight in arcades - some
feel that the two can't combine but I disagree. Add to that a couple
of pinball tables and an air hockey table as well as competitions
which I will begin organizing soon, we are something different form
the rest of the pack. We do use tokens so nothing unique there but I
decided on six tokens per dollar instead of the standard 3. I only
have one game that costs more than six tokens to play - I don't
believe in charging $2-$3 for a game that might not last you 2-3
minutes if it's your first time playing it. On top of that I am
very optimistic about arcades and video games are a passion for me.
There are some arcade operators who are rather pessimistic about the
arcade industry and don't seek to go about changing what they feel is
wrong with it or they could care less about improving it or trying
out new ideas. I'm not that kind of operator.
Gavin:
You actively decided not to do a redemption system, why is
that?
Adam: I have received some flak for this by other
operators online as the redemption sector is like the drive-in window
for a fast food restaurant. There are a couple of reasons why I am
not focusing on these games although I do have one called Movie Stop.
I don't mind self-redemption games where you play a skill game to win
a prize but I despise ticket redemption games. Part of that comes
from working at a redemption desk which was never fun to handle but I
never found it appealing to try and win all of these tickets so you
could get a plastic ring that is worth maybe 10%uFFFD. I know that a
lot of people have fun playing them and that is fine especially for
the kids but redemption has become so much the focus of arcades that
they nearly forget that there are video games there. On top of that
redemption games can be just as expensive if not more than a video
arcade game to purchase new and with little capital it's hard to
squeeze them in but if they keep making games like Stacker and Movie
Stop I'll probably get more of those in the future but it never will
replace the video entertainment aspect of the business for me. That
is one reason why I have the LAN, it has kind of replaced redemption
for me.
Gavin: Tell is about some of the games you got
for the Grid.
Adam: I have already mentioned a couple
including The Act. It's really worth checking out because there is
nothing like it on a home console. You control a cartoon character
named Edgar who must put on an act in a hospital to save his brother
from death. The game uses a knob controller where you actually
control Edgar's physical or emotional response to a given situation.
By turning the knob it changes his reaction gradually and you can be
disinterested or overbearing or in some situations move him around
the screen. Dragon's Lair and Space Ace never got to this level of
interactivity although they tried. I also have some brand new
arcade games - some people are amazed when they find out that there
are still several companies out there who make brand new arcades and
I thought that it was important to grab a few of them. I have Big
Buck Safari which is the sequel to the very popular Big Buck Hunter.
I've seen people who don't care for hunting at all and even despise
it a little have a blast with this game. I also have Blazing Angels -
yes this came out on the consoles first but everyone who has played
the Xbox 360 version of the game has said that the arcade version is
superior and it's easy to see why. They changed the game a little bit
to play better in arcades and the controls are more fitting to a
plane game. The seat also reacts when your plane gets shot and it's a
very cool experience. On top of it all it comes with a 42" HD
screen so every one gets the same experience with the arcade version,
no need to go out and buy an HD set and a special seat to get the
same thing as someone else. We have the 62" version of
House of the Dead 4 which is a fun game in a huge cabinet - I was
happy to get this one as well as a little lucky. I have two Tokyo
Drift's a game that is like a cross between Crusin' World and San
Fransisco Rush 2049. It was actually developed by the same guy who
did Crusin'. It's a little over the top which means that it's perfect
for arcades.
Adam: I also have some older games
that are still fun to play including CarnEvil, Gauntlet Dark Legacy,
Pac-Man, Dig Dug, Rally X (with new versions of Pac-Man and Dig Dug
where you can play with two players at the same time), Crystal
Castles, 1942, King of Fighters '98, SNK Vs. Capcom, Mars Matrix, the
original Ninja Gaiden and a new beat 'em up game called Oriental
Legend 2. I have Warlords and Asteroids Deluxe but both of those have
come up with some problems just the other day that I am still trying
to resolve. I am expecting to get a couple more games at the time of
this writing, including a unique racing game called Chase HQ2 where
you chase criminals down and smash their cars up (I ordered this one
weeks ago and it still hasn't arrived even though it is a new game),
Aliens: Extermination, an excellent light gun game and Marvel VS.
Capcom. Those might come in any time and if I can fit more in I will.
I would really like to get Street Fighter IV which comes out next
month in Japan but we'll see if Capcom is going to play nice or not
as they have not confirmed when it's coming to the US in arcades. If
I have the money I'll find a way to import it so people can enjoy the
arcade version. I have an air hockey table and two
pinball tables - Indiana Jones and Shrek. Both are a lot of fun and
have been popular, especially Indiana Jones. It is a cool game and
has elements from each movie (including the new one) integrated into
it. One of my favorite parts is when you open up the Ark of the
Covenant. Not everyone knows about pinball and I've seen some people
not want to give it a chance which is too bad because it is a lot of
fun to play and game console can never emulate the same feeling you
get with a real pinball table. I am still hammering out a list
for the PC games and I hope to have it up and running soon but it
will have to go without internet for a short time as it has been a
chore to get service set up at my store. We've tried out games like
Unreal Tournament III and Call of Duty 4 and I plan on getting more
like Team Fortress 2, Starcraft, Halo 2, etc. I want to run WoW but
until I get the internet that is a moot point.
Gavin:
Now some of these are either foreign or out-of-print. Do you believe
there will be an appeal to them by hardcore gamers, or do you think
it will appeal more to people who have "seen it all" at
arcades?
Adam: I think it will appeal to both. It will
be interesting to see what people think of Oriental Legend 2 as that
has some Chinese text in it but I played it for the first time today
and you can ignore all of that and still have fun. My wife played it
with me and she is not much of a gamer but she still liked it. It's
interesting because in addition to being a scrolling fighter like
Teenage Mutant ninja Turtles or The Simpsons, it has some RPG
elements to it and it has a one-on-one fighter mode to it can appeal
to a broader base of people. I also like the 2D graphics, which is
something you don't see often these days. The Act is definitely
appealing to many kinds of gamers, casual or hardcore and so far it
has been a hit. When people sit down and give it a chance they find
it hard to put down so to speak as in addition to being a new kind of
experience for the genre that it is a part of, it also is quite
funny. It's one of the few games I have seen people sit down and play
to the end because they want to see what it next. There is a certain
level of risk involved in getting rare or imported games but I want
to do it because I think that people get a little tired of seeing the
same thing over and over again in arcades and that is why I have
tried to vary my selection as much as possible. On top of that these
rare titles can't be found in emulation yet so they remain unique.
Gavin: You also plan to add computers to the store for
LAN parties, how will that system work out?
Adam: I
have some software that is supposed to manage the network and it
creates an interface that is something like you get on a game console
so it's easy to find and play a game. We'll charge by the hour, $2/hr
but you can buy hours in advance and we'll have deals to where if you
buy so many hours in advance you can get some free. I'm still testing
the system out and trying to eliminate the bugs so it is not up an
running at this time of writing but I hope to have it ready this
weekend.
Gavin: Are there any plans to possibly add
standard game systems for online play?
Adam: This is
something I am looking into but I still need to find out more
information on running modern consoles as I have heard that some
companies like Microsoft and Sony don't look lightly upon that sort
of thing. For the present time I am looking to create a classic
console museum where people can play some classic systems or check
out a rare system to play. I have a system called NUON that few have
heard of and I would like to showcase that along with the old Atari's
and a few others. One company is planning on releasing an Xbox 360
arcade machine with coin mechs and everything in the next week or so
and I am looking closely at that to see how it will work.
Gavin:
Okay, putting you on the spot a little, which system out there do you
think is the best one on the market and why?
Adam:
Hehe, this is a tough question as there are things I like and dislike
about each system. I used to suffer from a little fanboy syndrome but
these days I don't care much for that anymore as if it plays a fun
game than that's what matters. I really like the Xbox 360 - it has a
solid library and the online experience is great (well, depending on
who you play with). The Wii is fun and if you know what to look for
it has some nice games although it is suffering from a lot of
shovelware - but that is standard when it comes to the most popular
system on the market when you look at it historically. The Atari 2600
had that problem as did the NES and the Playstation 1 & 2 as
developers who want a quick buck flock to the popular system of the
moment and release a lot of crap on that system. But that doesn't
make it a bad system as it also will get some great games on it. Wii
online sucks however and isn't worth the trouble from what I have
tried with it, minus the Virtual Console. Nintendo has dropped the
ball on that under the guise of protecting the kids but I find that
hard to buy. It's not like they don't have the money and resources to
figure it out. At the very least I have River City Ransom for the NES
on it which is a great game. The PS3 is a nice system and has seemed
to have a slow start and is catching steam but in the end I think I
like the 360 the best for now. I used to care about who has the best
graphics and all that but it doesn't matter so much anymore as
someone will always have better graphics than the other every couple
of years (or every few months with PCs) and overall the quality of
graphics is pretty good now. There are days where I still will break
out my old Atari 2600 and play that more than any of the new ones
though.
Gavin: What are your feelings on the video
game market right now, both good and bad?
Adam: There
is the shovelware problem - too much garbage, too little innovation.
I was excited about the Wii because it would force developers to
really think outside the box but many of them have squandered the
opportunity to do it right. I don't usually buy into franchises where
there is a new version every year but as long as people do in general
they will keep making those kind of games. In part as long as the
game is fun and they improve on the fun factor then I don't have a
problem with it but when the only "innovation" is that this
year the grass blows in the wind and the characters eyelashes look a
little more realistic then I could care less about that. Still video
games are more popular than ever and that is good but the industry
needs to be careful - the crash of '83 didn't happen solely because
of E.T. but was a combination of things - there were 7 or 8 game
consoles you could buy at the time, a lot of shovelware, which
included clones of popular games and rampant piracy. Could it happen
again? Perhaps but video games will never go away as long as people
like to be entertained. I know that some gamers have a problem with
the growing number of 'casual' games on the market but for the market
to be as large as it is, it has to appeal to many tastes and not
everyone is going to be 'hardcore' and they don't have to be either.
As long as there are hardcore games out there to satisfy those gamers
then I think that the industry will continue to do well but if they
blow off that base then they are in trouble. Take for example
Nintendo's comments on extra storage for the Wii recently. I think
that they learned a quick and hard lesson about disrespecting the
hardcore crowd and hopefully they will live up to the promise of
delivering more storage for the system which is sorely needed for any
of us that bother to download games off their servers.
Adam:
I think that if anything will hurt the industry it's arrogance from
any side. The game media can be a problem too. It's great that you
can find out details about just about any game coming out these days
via the internet but it's disappointing to see how game companies
will demand changes to a review or demand a different score and the
media will bow to their wishes because they don't want to loose their
freebies. This bias makes it so it's hard to trust any big site on
what their thoughts are about a game so I personally try to read
reviews from smaller sites, blogs or users on forums, etc. But
as a final thought, getting back to casual and hardcore games I have
heard arguments about how casual games should be done away with but
the people that make those arguments don't realize that not everyone
wants to spend hours and hours playing through a game, sometimes you
just want a short burst as you move along your busy life. In the end
there is room for both casual and hardcore games.
Gavin:
If there was something about it you could change, anything at all,
what would it be?
Adam: I would like to change the
situation with the media - in particular with arcades. You may have
noticed that there is practically no arcade coverage in any game
magazine or online news source. The reason for this bias is that in
part arcade companies don't buy advertising in their venues and you
can't send the reviewers a copy for them to own at home, which they
are accustomed to with consoles. I write for one of the very few
sources of arcade news out there, Arcade Heroes and we cover plenty
on the arcade industry including new releases. We broke coverage on
the new Sega Rally 3 recently along with the first footage of the
game in action as well as footage from the upcoming Rambo from Sega
and Power Boat from iMOtion. I also have been getting coverage on a
new fighter called Dark Presence that might actually do a location
test at The Game Grid later this year. There are many more new games
coming to arcades but you hear about only one or two of them in
mainstream coverage. In part the arcade development companies need to
do more to get the word out so I am not placing all of the blame on
the game media, it does go both ways. As for the console industry, I
would change the rule of where retailers have a say in how some games
are made. It's ridiculous that companies like Wal Mart or Best Buy
can have the final word in what does and doesn't make it to a game as
these decisions are not made by developers but by marketing
departments who maybe play Mahjong but little else.
Gavin:
Do you believe arcades are slowly becoming extinct, or do you believe
there's still life in them yet?
Adam: There are issues
that the arcade industry faces and the arcade itself is certainly not
as popular as it used to be but I want to do what I can to change
that. As my business grows I will seek to my my company better as one
would naturally expect but I also want to get into arcade game
development and create some unique games that can only be played in
an arcade as well as being a ton of fun. Arcades need to get the word
out more - point out the benefits of playing at an arcade but they
need to provide a venue that is good to play in first. Arcade
developers need to be more open about their games, most of them don't
say anything about a new game until it is released and then they only
release a flyer about it and a small bit on the internet but little
else, and start coming up with more than just racing, light gun and
dancing games. Once this year is over there will have been at least
10 new racing games come out in arcades. It's good to see so many
games coming out but it would be better to see them branch out into
other genres. Of course this is one reason why I do not believe that
the arcade industry is dead or is dying - if that were the case then
there would be no companies making any new games yet there are at
least 8 developers that I can think of off the top of my head that
release games here in the US. In fact I just got an e-mail while
writing this about a brand new company that is developing a new game
for release in the US soon, so make that 9. There are more in Japan,
Taiwan and Europe and I even found one in Brazil recently that
created a new game for release there.
Gavin: If you
had to make a list, name your top five arcade games of all
time.
Adam: This is tough to answer to be honest and my
list always seems to be changing but at the moment I would say:
1.
SF Rush 2049
2. T-Mek
3. Warlords
4. Star Wars Arcade
Trilogy
5. The Crystal of Kings
Gavin:
What can we expect from The Game Grid the rest of the year?
Adam:
I hope to get in a few more unique games including one that involves
controlling robots but I will have to wait and see about how that
will turn out. I also hope to get the word out a little more - I will
be doing a lot of stuff online and I have already posted videos to my
blog,Arcade
Heroes,
Vimeo and Youtube and there will be more. I also plan on holding some
competitions which should be a lot of fun.
Gavin:
Anything you'd like to plug while we're here?
Adam: I
already mentioned it but Arcade
Heros is the best resource on the new for arcade news right now and
I'm not just saying that because I write for it (I don't own the blog
actually, I'm just one of several writers, I post under the handle
Shaggy. That's why the site says "The Saviours of Coin-Op"
as it's owned by a guy in the UK) but because if you take a look out
there, it really is the best resource for arcade news. We scour the
web for news and put it into one place and post our own thoughts on
games and the industry from time to time. I love writing for the blog
but lately I haven't been able to do that much with all the work I've
been putting into the arcade. I also have a site for The
Game Grid.
It's not much to look at right now and I need to fix the game list
but soon I will be having the site re-designed so it will look more
professional. You can watch some videos of my progress on the place
under the Take a tour link and I will have more there soon. I also
write for Hardcore Gamer Magazine so if you can find one (they have
PDFs of it for free at their site) I get one arcade article into
those every time they publish it. And on top of that just drop by my
arcade, I'm at the Valley Fair Mall next to the Red Robin Restaurant,
it's an outside entrance so you won't find us inside the mall where
you might expect it.